Geoboards offer opportunities for hands-on exploration of geometric concepts, including shapes, symmetry, congruency, area, perimeter, coordinates and spatial relationships. Umbrella-head pins keep rubber bands in place as students create designs. Isometric models allow for construction of hexagons and equilateral triangles. Choose from a variety of sizes, colors and pin arrays.
A self-watering greenhouse, with soil, three pots, a shovel, a watering trough, a tray, three bags of seeds, stickers, and a booklet.
Contains parts and instructions for building seven rechargeable robots that teach about solar power, including a truck that can transform into a recharge station, a concept car, a concept racer, a dump truck, a bulldozer, and a solar car.
Contains parts and instructions for building seven rechargeable robots, one at a time, that teach about solar power, including a space station, a space mech, a space dog, a space shuttle, a space rover, an astronaut, and a space explorer.
Encourages children to follow two kids in a story who build models of aircraft with ten vehicles they can build.
Use the included windbags and solar bag to launch an investigation into the power of air! Blow up a eight-foot-long windbag with just one breath and float a fifty-foot-long solar bag just by heating it in the sun.
Encourages children to follow two kids in a story who build models of automobiles with ten vehicles they can build.
Experiment with plant cells and capillary action. Learn how roots work to transport water and nutrients throughout a plant. Conduct experiments that demonstrate how plants need water, light, and heat to grow.
Explore chemistry as you cook up candies and chocolated in the kitchen! Perform 25 different experiments and learn inportant physical science principles related to candy and cooking.
Investigate physics using technology from medieval times! Build ten sleek and updated models of catapults and crossbows. These classic siege weapons from the middle ages also happen to be great tools for teaching physics, including lessons in force, energy, motion, and projectiles.
A collection of twenty-three experiments for young readers that explore specific phenomena as well as the climate system in general.
A collection of twenty experiments for young readers that explore genetics and DNA.
Erupt a model of the largest volcano in our solar system, Olympus Mons on Mars. It is three times taller than Mt. Everest. Using a special plaster mixture and iron oxide powder, your mega-volcano hardens after each eruption and slowly grows like a real volcano.
Kids can build an eco-friendly and Green Life future. They can see the benefits of putting solar energy to work and discover how solar cells generate electricity from light. The kit consists of a powerful solar cell, rechargeable battery (included), house, and car. Just simply plug-in the car into the house, solar energy converts into electric power for storage and application. On a sunny day, charging is complete in 3 minutes. Once released from the house, the car will venture and explore for you forthree minutes.
Conduct twenty different experiments with the small, fast-spinning gyroscope in this kit. Build models and perform experiments that appear to defy the force of gravity by balancing and standing upright when common sense would tell you they should fall over.
Happy Atoms is a physical and digital teaching tool that lets you discover the world of molecules in an intuitive, hands-on way. Create molecules from plastic atom models that connect easily using magnets. Discover the identities of the molecules you build by scanning them with the app. Explore the molecules you discover, assemble collections of them, and complete guided chemistry tasks in the educational app.
Using a set of 250 atoms representing 16 different elements, students can assemble their own molecular models. The atoms connect easily with magnets: metal tips on the ends of rubbery arms, which represent free electrons, snap onto magnetic bonding sites on the atom spheres, which represent empty spots for electrons in the atom's outermost electron shell. The digital component takes this molecular modeling system to the next level. Using the Happy Atoms app and the camera on a tablet or smartphone, students can scan molecules they build. The app then uses . . . image recognition technology to identify the molecules.
Build a waterwheel, a sawmill, and a hammer mill to harness the energy of moving water to do different types of physical work. Investigate the ... properties of water by performing experiments involving surface tension, adhesion, and cohesion. Learn about water pressure by building a water tower, communicating vessels, and a water fountain. Construct a hydroelectric power station to generate electricity and light an LED. Learn about where the energy in ocean waves, tides, and rivers comes from, and discover how we can generate electricity from them.
Intro to Engineering' welcomes children to the field of engineering with 21 experiments and building projects in five sections. By engaging in hands-on activities, children will learn how engineers apply their scientific and technical knowledge to design machines and devices. ... With a 48-page guidebook, this kit teaches engineering fundamentals with step-by-step, hands-on exeriments and building projects.
An educational tool that will take your imagination to the next level! Modules and sensors is what makes this Microduino maker kit awesome! Itty Bitty City is a complete 8-in-1 project kit which features Microduino's mCookie Series modules. Perfect for beginners and educators looking to learn or teach electronics and programming. Itty Bitty City doesn't require any messy wiring or risky soldering. Each of the eight projects introduces new concepts and ideas related to programming and electronics. The code for each project can easily be modified. With its LEGO compatible pieces, you can bring your LEGO projects to life! Imagining and then creating your own project ideas, and then building and coding them, couldn't be easier! Itty Bitty City is the perfect STEM educational tool!
Start out easy with a banana piano. First setup takes seconds. Then make games controllers, musical instruments, and countless inventions. Advance to additional inputs and multi-key remapping up to 18 keys. Turn everyday objects like bananas into touchpads! Connect the world around you to your computer! Setup takes just seconds. Just plug, clip, and play! No programing knowledge needed. No software to install. Works with Mac and Windows. 1000s of possibilities! Draw your own game controller, sneak a cat selfie, and dance like never before. Ages 8 to infinity.
A kit with 14 different projects that helps the user understand how simple machines are used in everyday applications, including wheels, axles, inclined planes, and wedges.
Mix Kit 2 takes the knowledge acquired in Mix Kit 1, and builds upon it by letting students branch out with more sophisticated components. They will gain a deeper understanding of coding and its logic. In Mix Kit 2, students learn: -How to extend coding to two- and three-step functions -How to think in terms of organization, priorities, logic and creativity.
Mix Kit 3 extends the underlying logic of coding to more advanced controls and behaviors. Students progress from learning how to turn on a single light to programming and sequencing multiple actions. In Mix Kit 3, students learn: -A wider range of behaviors -Sequential logic that creates interconnected dynamic behaviors (think Smart Home) -A prelude to artificial intelligence (AI), human logic, and how programming effectively corresponds to this ecosystem.
Mix Kit 4 is a STEM education student's paradise of learning logic and engineering. By the time they reach this level, students have acquired the skill set to write their own code and create original projects from start to finish. Mix Kit 4 includes a true engineer's tools and project-based creations similar to previous kits. Mix Kit 4 has everything students need to: -Write original -Scratch- code -Conceive and engineer personalized creations -Design, invent and strategize -Make projects using Microduino technology for science fairs, maker faires, robotics clubs and much more!
Designed for children ages 7 and up, mPie is based on magnetic modules. mPie builds upon mPuzzle's foundational circuity lessons and hardware components. The color-coded magnetic modules teach kids introductory hardware coding as well as more advanced electronic and product design concepts. Using mPie, kids discover the world of hardware coding. The magnetic modules help them visualize the logical and sequential order of things in a physical and engaging way. mPie's intermediate lessons enable children to link concepts between the physical and virtual worlds. Projects they construct include everyday items, such as a rocket, ambulance, and fly swatter. Common objects with which they are already familiar. mPie projects increase in complexity so children learn the importance of sequence in design and fabrication. They master how to identify and resolve problems when certain sequences are not followed.
Designed for children ages 5 and up, mPuzzle is a collection of easy-to-use, snap-together magnetic components that teach basic electronic circuitry concepts. With mPuzzle, children come to understand how things work by seeing cause-and-effect relationships and outcomes. mPuzzle offers everything kids need to construct common objects found in our everyday world, such as a street lamp that illuminates at dusk, or a TV remote control with a red LED light that shines when it's turned on. mPuzzle's use of ordinary objects gives children instant familiarity with their forms and functions, while challenging them to learn how they actually work by building them from the ground up.
Lets students track the growth of an electric bacteria colony with the blinker circuit and MudWatt Explorer App and lets them power a clock and thermometer with ... microbes. The Classic Kit comes with everything students need except the soil ?
Contains ten kits for conducting experiments with the electricity from bacteria in dirt to power a light or clock.
Let's one conduct three experiments at a time where one can use the electricity from bacteria in dirt to power a light or clock.
Kit allows for forty-one different experiments that examine the nanotechnology world. The projects included help in understanding a gecko's special adhesive toe pads, car finish protection, solar panels, and more.
See the benefits of putting solar energy to work and discover how solar cells generate electricity from light ... with this kit that consists of a powerful solar cell, rechargeable battery (included), igloo, and penguin. It is easy to assemble: no screws, nuts, or fuss. Just simply plug-in the penguin into the igloo, solar energy converts into electric power for storage and application. On a sunny day, charging is complete in 3 minutes ... Once released from the igloo, the penguin will venture and waddlefor you for approximately three minutes.
A collection of twenty experiments for young readers that explore the biology of smell.
Provides children with an introduction to physics that includes twenty models to build and includes twenty-two science experiments.
The Renewable Energy Science Kit demonstrates the workings of a clean energy technology system on a miniature scale. Power an electrical circuit by solar panel or a wind turbine with profiled blades based on NASA aeronautics. Generate hydrogen through water electrolysis and convert it into electricity using a PEM fuel cell. Whichever combination of technologies you want to explore, this science kit is a comprehensive introduction to the principles behind renewable microgrids. Small-scale wind turbine, solar cell, fuel cell, electrolyzer and more. Enough hardware, software and curriculum content for group work--up to 4 or 5 students. Recommended age groups-K 6-12.
The Salt-water Fuel Cell Science Kit illustrates a cutting edge fuel cell concept: combine a saltwater electrolyte with magnesium plates to generate electrical energy. The Salt Water Fuel Cell Kit enables you to investigate the science behind salt water fuel cell technology, either by powering the included mini-turbine or creating your own power applications. Features magnesium salt-water fuel cell power device. Develop your own micro-fuel cell applications. Easy to integrate and use. Compatible with other Horizon science kits.
Lets students invent their own clean energy applications using fuel cells and renewable hydrogen created using solar energy and water. The kit also comes with a small electric motor and propeller blade as the starting point for the motorized applications students can build using their futuristic solar energy storage device. The set comes with a complete curriculum on renewable energy with easy to follow experiment manual, assembly guide, flash animations, and background history on the technology.
Build more than 20 solar-powered models to learn about how solar cells convert energy from sunlight into mechanical energy.
Contains instructions and materials for 153 experiments that teach about solar energy.
In rural settings, people are urged not to leave rubbish to easy access of wild boars, but OWI's Solar Wild Boar is a fun-loving solar kit that smiles as it klippy-klocks around any mess. Building the 3.56 inch x 1.85 inch x 2.24 inch plus size figure, it is ideal for a do-it-yourself science fair, after-school, or summer workshop project with the bonus gift of learning mechanical transmission and electrical motor theory. Experts believe that the retention of child's learning experience is multiplied if they can coordinate reading with actual hands on experience. With only 47 assembly parts, it's a wonderful instrument for the beginner enthusiast 8 years and up, and a gateway to ignite opportunities in fun learning.
Provides students with step-by-step project instructions to familiarize them with electronics. Simple Microduino magnetic, snap-together building blocks are the bulk of this Mix Kit. Additionally, the introductory coding environment adds the value of logical and sequential thinking. Students learn how to solve problems by following an orderly methodology. In this kit, students become familiar with: electronic components, coding logic and variables, reading and editing basic code, how to code basic behaviors, introduction to Scratch code.
Hack any AA or AAA powered device to make it solar powered. Add-on our SunMod kit and let the sun's rays charge your iPod speakers, computer mouse, TV remotes, kid's toys, etc... Included: a flexible solar cell 4.8V with soldered metal connectors, mailable packaging and double-sided tape.
A six-in-one kit containing projects that require using recycled cans, bottles, and CDs. Students use the recyclable items to create solar powered robots, including Street Roller, Walking Robot, Bottle Yacht, Drummer Robot, Flying Bird, and CD Racer.
In this story-based STEM kit, Pepper Mint accompanies an expedition to the Bermuda Triangle. Soon she discovers that the ocean water there behaves in strange and unexpected ways. When the onboard systems of the research vessel fail, Pepper Mint figures out how to use water to make simple hydraulic machines and conduct experiments with pressure and density. The accompanying story takes the characters from experiment to experiment and shows them how to power small machines with the help of water. Pepper Mint constructs a rig to raise and lower the ship's flag and a series of hydraulic devices including a ship's crane. A deep-sea fish with big snapping jaws is modeled using a scissors mechanism. Finally, Pepper Mint fixes the ship's propeller and discovers it produces a lot of tiny air bubbles, which inspires the creation of an electric bubble-blowing machine with a propeller. The experiments teach lessons in mechanical physics, electric circuits, and physical science principles related to water and air. The kit includes materials to build the boat and do the projects, a full-color illustrated storybook and step-by-step instruction manual, as well as a scale Pepper Mint figurine.
In this story-based STEM kit, Pepper Mint visits her aunt who is a scientist researching primates. She lives in a treehouse in the rainforest on the island of Borneo. The treehouse is not connected to the electrical power grid, but Pepper Mint and her aunt devise mechanical inventions to accomplish various tasks. They equip the treehouse with mechanical equipment using pulleys, winches, and gears, and learn lessons in physics. Projects include a rope ladder, a pulley to lift heavy objects into the treehouse, a rubber-band-powered lift, a rotating palm leaf umbrella, a zipline, a catapult, and a trap door. At the end of the story, Pepper Mint wires up a string of LED lanterns using conductive thread and a battery holder to light up the treehouse in the dark jungle night. While doing this, she learns about electric circuits. The kit includes materials to build the treehouse and do the projects, a full-color illustrated storybook and step-by-step instruction manual, as well as a scale Pepper Mint figurine.
Contains 1,000 ultraviolet color changing beads that can be used to experiment with ultraviolet light and solar energy.
Teaches students about wind energy through over fifty experiments, including how much electricity can be produced based on blade number and/or pitch.
Teaches students about converting wind energy to renewable hydroden and then hydrogen to electrical energy.